If you want to be successful, you’ll disabuse yourself of the notion that you’ll be assaulting some keep and routing the defenders in one great action. Akiros later confided in Arlon that he had once been a paladin of Erastil. There is a complication, however, and it’s one that you’ll need to keep in mind for every fight in the fort. Then just sneak up to the Stag Lord so he’s in sight and rush him with your warriors. On the other hand, if you kill him you can loot his Agile Rapier +1, Chainmail +1 and Potion of Cat’s Grace. Not a bad idea for kind-hearted do-gooders who perhaps lack a bit of foresight. At this point it should be your six characters shooting at two bandits, as the melee-inclined bandits (of which there are several) will either get stuck in the Web trying to get around the many objects between you and them, or they’ll take so long to get to you that you’ll have ample time to prepare a character to meet them. He showed up with some bandits to help me fight in the last chapter. (left), Or you can just kill him. (1 of 2) Dovan’s weak Will Save makes him vulnerable to Hold Person, Dovan’s weak Will Save makes him vulnerable to Hold Person (left), after which you can promptly smite him before he gets up to any trouble. Disarm a large trap [Perception 18] [Trickery 18] on the floor, then unlock [Trickery 15] the cell door to the northwest. When you approach the estate at the northern end of the fort enough to provoke one of his guards, the Stag Lord will be called for, and he’ll answer the call. Suffice to say, you’re spoiled for options. This large, dangerous aberration would have been all too eager to attack your flank should you have neglected it in favor of confronting the Stag Lord. A ninth race, Tiefling, is available through DLC and a tenth, Goblin, is playable as a companion. The only thing you need to watch out for with Dovan is allowing him any opportunity to make repeated Sneak Attacks, flanking with Auchs being the primary concern. The Savage Bow is a Composite Longbow +1 that has the “Aspect of the Falcon” ability which, when used, gives you a +1 competence bonus on ranged Attack rolls and an expanded critical hit multiplier. With that, you’re done clearing out the fort, save for the Stag Lord. just southeast of them, and shoot down webbed bandits starting with the Bandit Priestess followed by any melee foes. Akiros Insmort is a character in Pathfinder: Kingmaker. I befriended him and I was later told by some other NPC (Svetlana or her sister) that he left. Choose whichever one you find most fitting, as the result is the same either way. (left), Not all options are good options, however, and the Stag Lord is quite difficult to defeat in a head-on confrontation. If you fail and the alarm is rung, you may as well just reload, rather than attempt to fight the entirety of the Stag Lord’s forces. (right). While somewhat stronger, they’re still weaker than basically every bandit you’ll have to fight, but unlike normal Zombies, at least they’ll drop Masterwork Scimitars for your trouble. A character who uses ranged weapons almost exclusively (Linzi, Octavia, perhaps Tristian or possibly your protagonist) should get these. Pathfinder: Kingmaker launches on consoles this August, bringing all of the action found in the PC version and full pen and paper RPG. While they may be new foes, they’re not much of a threat, having a fair share of HP, but little to speak of in the way of Attack or Armor Class. Once he’s dead, loot him for a Masterwork Club, a suit of Hide +2 armor and Nugrah’s Crumpled Note. (1 of 3) Target the alchemist and try to take this troublesome bandit out quickly. Kingmaker Bestiary for 5E (Add-On): Why limit the fun of the Kingmaker Adventure Path to Pathfinder players? They’re somewhat less suitable for this strategy, as all but two of them will employ ranged attacks of their own, and many are too far out to be reliably stopped by a Web spell. north of the wagon that forms a barrier between you and the bandits, then equip all your characters with ranged weapons and start shooting the bandits behind the house, as there are two in sight who are easy targets. (1 of 2) Interact with the owlbear pen to get a variety of options for disposing of the beast. Speak to the traders nearby, one of which will sell top quality (and very expensive) gear. Dodge Misc He’s a deadly archer, with a high Attack Bonus and a healthy supply of HP, but the worst bit about this fight is how troublesome it can be to get your characters to move onto that balcony. Backtrack to the antechamber yet again and this time head northwest until you find a doorway to the northeast, the room beyond which clearly serves as a prison. If you can eliminate Auchs, Dovan won’t be as much of a threat, but there are other tactics you can employ and other things to keep in mind. Pathfinder: Kingmaker - Enhanced Plus Edition is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. Akiros is a drunk and a criminal that operates under the Staglord. © Valve Corporation. Claiming to be a traveler will just make them raise their guard and keep the door locked, while threatening to attack will achieve the same dubious result. Now that most of the bandits here - all but the personal attendants of the Stag Lord - make your way back to the alarm bell. From the bandits between the gate and Akiros, head north around the well in the center of the fort. (right). Should hostilities break out, Akiros won’t fight entirely alone, as his call will summon some nearby bandits: a group to the southeast and another to the northeast. Second, while Dovan is the clear threat and wily with his potion use, he’s got a fatal weakness: a joke of a Will Save. While dreadfully strong (it boasts around a +20 Attack bonus and will likely deal no less than twenty damage per hit), if you are fully healed, protected by defensive spells, engage with your tank, and have a bit of luck on your side, you should be able to cut it down. Assuming you have all your casters covered, give this to your tank, as there’s a higher chance they’ll be used to draw the attention of critters that deal cold damage (or any damage, really) than any other character. You shouldn’t need any specific preparations before heading off to this place, although you may want to buy some rations - enough to rest twice without any hunting success should suffice (you can’t rest inside the Stag Lord’s Fort area, but you can always exit to the world map and rest). Most of the lesser bandits have little of interest, but the Stag Lord, fittingly, is a treasure trove. Regongar will make fine use of it. Unfortunately, you’re not quite done yet. If you’ve completed everything listed above in the walkthrough, you should have a fine shot at defeating the Stag Lord. You might as well sell him back his key (2 gold) while you’re here, to clear up inventory space since you won’t need it again. Either try to spread your damage out evenly during the fight to prevent them from fleeing when isolated, or have a Hold Person ready to stop the last bandit. (1 of 2) Carpet the area to the north with Web spells to hinder the bandits there. And no, he won’t provoke Attacks of Opportunity if you close on him. Share Share Tweet Email. Find a new home for these items, then make your way back to the fort’s gate, as there are more bandits in need of a good smiting. Interact with the door and you’ll have a number of responses you can make, most of them being varying degrees of useless. The Stag Helmet gives its wearer a +1 Attack bonus against flanked and flat-footed foes. From here, follow the path north where, if you spared her earlier at the Thorn Ford camp, you’ll find Kressle. After that, you just need to deal with the two remaining bandits, a comparatively simple affair, since it’s a straight melee fight. They were wary at first, but he proved to be a true and invaluable ally. That being the case, prepare for this inevitability ahead of time by switching your focus off severely wounded bandits in favor of stronger ones, and try to have several characters near the soon-to-be last bandit before killing their last remaining ally. Now that the exterior of the fort is cleared, return to the western wall and gain access, either through Mobility or Athletics. Your only reward for doing so, however, is some experience and a Bear Pelt. More than that, however, a sinister, primordial force has her own interests in the Stolen Lands, and a desire to see new rulers rise… and fall. Done correctly, Attacks of Opportunity should spare you some grief. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies. Anybody who can wear medium armor likely already has a suit of armor that gives a +7 Armor bonus to Armor Class. Here's a look at 10 of the best choices. Given all these complications, it may be easier to eliminate these groups of bandits that Akiros would otherwise summon before talking to Akiros. New players may be overwhelmed at first, but an expanded tutorial will help guide them into the realm of Golarion. Once through the wall you’ll find a man named Akiros Insmort, who you may have met before, if you went to the Thorn Ford bandit camp before going to the Ancient Tomb, and if you did so in a timely manner. just north of him. Try to coerce Akiros to your side or talk him out of fighting. Dwarves Halflings Elves Humans Gnomes Half-orcs Half-elves Aasimars Tieflings (DLC) Timschel and Akiros pieced together the clues to determine that Dovan likely had the alcohol shipment poisoned somewhere along the way and tried to kill the Stag Lord, potentially framing Akiros for the betrayal, and taking control of the bandits. 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